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TowndomFrançais

Stock-market game · 35,000 towns of France

Which town do you like?Buy it. Become mayor.

Every town in France has a price that moves with real life: transport, weather, matches, festivals. You buy shares with 2,000 fictional euros, build your board like a game of Monopoly, and climb the leaderboard. Nothing to win or lose for real.

App Storecoming soon

Free to play. You start with €2,000 in play money. On iPhone (iOS 18 or later).

Towndom on iPhone: the Towns tab, your France board, 3 towns, a €600 treasury

The idea, in one line

  1. 1

    Pick your towns

    All 35,000 towns of France each have a price that moves with real life: a strike, a heatwave, a match, a festival. Spot the ones you like, search by name, department, or ticker (PAR, LYON…).

  2. 2

    Build your board

    The more you invest in a town, the more floors your piece gets, Monopoly-style: €100, €300, €600, €1,000. The board shows the real France, department by department: yours in gold, rivals in violet. Tap a department to zoom into its towns.

  3. 3

    Become mayor

    Whoever holds the most shares of a town becomes its Mayor: a sash on the town page, your nickname on display, daily rent collected. Get dethroned, take it back — 3 mayorships already earns “Local elect”.

  4. 4

    Leagues and Flair

    Every week, 30 players compete on % gain, across six divisions from Bronze to Legend. In between, answer Flair predictions (“Will Lyon drop more than 1% in the next 30 minutes?”) for XP and a streak to keep.

The app, as it is

Five real screens, taken from the game: no mockups.

  • Towndom’s Towns tab: your France board with Lyon, Marseille and Paris, a €600 treasury, 3 towns and 6 floors, and the “Pulse of France” index at 954.8
    The Towns tab: your board, your treasury, the pulse of France.
  • France cut into its 96 departments, tinted by today’s trend; Paris, Rhône and Bouches-du-Rhône in gold with their pieces, a loupe on Île-de-France and the overseas strip
    The board: the real departments, yours in gold.
  • The page for Paris: a share at €801.60, up 0.1% today, your gold piece at floor 2 of 5, today’s chart and the “Place a piece” button
    A town page: price, chart, your piece, your floor.
  • The Rhône department: €386.5M market cap, a mini-board of its towns (Lyon, Villefranche-sur-Saône, Givors…), “Top today” and “Biggest fall” cards, filters by market cap
    A department opened up: its towns, its filters, its mayorships to take.
  • The Arena: Bronze league, 21st of 30, 2.8% from promotion, and the week’s podium with MalinLynx96, BraveHermine and CristalColibri46
    The Arena: your league of the week and its podium.

A game that makes you want to come back

Four pillars, all on fictional currency: progress, rivalry, territory, and a knack for reading the news.

  • Weekly leagues

    30 players, six divisions (Bronze → Legend), ranked by the week’s gain. Sunday 11:59pm: the top 7 promote, the bottom 5 relegate.

  • Town mayor

    The most shares on a town makes you its Mayor: a visible sash, daily rent, titles to collect — Local elect, Baron, Mayor of the capital.

  • Flair predictions

    An event lands, a simple question opens for a few minutes. Yes or no with a tap, resolved by the server’s real price. XP and a streak, never real money at stake.

  • Chest, missions, badges

    A chest every day (a growing 7-day calendar), daily missions, and badges to collect. None of it is for sale — all of it is earned by playing.

Nothing here makes you win

Towndom’s golden rule: what’s for sale is cosmetic, what’s earned is earned by playing. Your rank depends only on your choices.

Fictional currency, always

€2,000 in play money to start, never a real euro to stake, win, or withdraw. Purchases (StoreKit, handled by Apple) are for a comfort currency, écus, never for shares or a head start.

Cosmetic or free

Pieces, flags, boards, frames: everything for sale is an appearance, and everything for sale can also be earned by playing, just more slowly. The no-ads pass is the only paid comfort.

Rewarded ads, always optional

Never interstitial, never on launch, never during a purchase. An optional ad can double the daily chest or save a streak — always capped, always clearly labelled.

No paid randomness

No loot boxes, no guilt-tripping countdown, real euro prices shown before every purchase. Rivals’ pieces stay violet on the board: only yours change appearance.

After France

Belgium and Germany are coming soon, each with their own board.

Questions people ask us

Is this real-money gambling?
No. Towndom is played entirely in fictional currency: €2,000 in play money to start, nothing to stake, nothing to win or withdraw for real. No link to a bank account or a regulated gambling product.
How do town prices move?
Each town has a price that follows real signals — transport, weather, sport, local events — explained with one tap on “Why did it move?”, with the source of every movement.
Is it free?
Yes, with no purchase required: the game is completed, played and won entirely for free. In-app purchases are cosmetic or a comfort (no-ads pass), never a gameplay advantage.
Are all 35,000 towns playable?
Most are, with a visible status on every page: Playable, Limited stake, or Watch only, depending on the data quality available for that town.
Which iPhone do I need?
iOS 18 or later. Towndom is iPhone-only for now.
What about outside France?
Belgium and Germany are coming soon, with their own boards and their own towns.
Towndom icon: stacked board pieces, crowned in gold

Which town do you like?

€2,000 in play money to start, no card required. Pick your first town.

App Storecoming soon